As your airport grows your terminal grows with it and you will have to make sure that it is equipped with the necessary facilities that passengers are expecting. While a small airport might not need more than a simple grass runway and a terminal, as you grow your airport you will have to expand its facilities ranging from air control towers, larger aircraft stands and taxiways to fire, weather, catering or fuel stations. Gears 5 Ultimate EditionĪirports are complex mega-structures with a lot of different buildings and facilities. When employees interact with passengers, they’ll have to be skilled at managing people and stress resistant in order to avoid making mistakes or give bad customer service. The more you expand your airport’s capacity and services, the more versatile and skilled your employees have to be. From passenger service agents, janitors, ramp agents and mechanics, security officers to administrators and executives. Employees have a number of different roles and it is your job to make sure that your airport has the right and necessary work force at any time. Just as passengers they are simulated individuals who have a mind of their own. EmployeesĮmployees are those you rely on to keep your airport running. Whether they’ll be able to actually catch their flight is up to you: Passengers might have a hard time finding their way around the airport so you build an information desk, passengers might get irritated because of the long security queue and waiting time so you extend its capacity, passengers might complain about the lack of fun things to do in the gate area so you build a duty-free shop or exclusive brand boutiques. Arriving passengers must find their way the baggage claim, get a hold of their bags and maybe pass a customs booth before getting on their airport transfer. Passengers in Airport CEO, just as in real life, must wait in lines, check in, pass security and then entertain themselves until their flight is ready for boarding. Passengers are thoroughly simulated and their decisions, behaviors and opinions about your airport are affected by several factors. Passengers in Airport CEO all have their unique personalities, needs, a background story and most importantly a flight to catch (on time). Occasionally you will need to handle emergencies and delays due to bad weather or accidents in the area, all which will put your management skills to the test. Airlines come in different sizes and have different requirements on your airport and the services you offer, you are responsible for not only planning the flight schedule but also for meeting and maintaining the needs. Signing contracts with airlines bring cash-flow and passengers to your airport which in term means opportunities for receiving different service fees, as well as passenger expenditures. OMORIĪirlines and their travelers are an essential element of Airport CEO as they consist of the main source of your airport’s income. Everything in Airport CEO is deeply simulated and it is your job to make sure it all runs smoothly and with a positive bank account. You will need to build the entire airport from scratch including terminal foundations with floors, walls, doors and items as well as the airport infrastructure including runways, taxiways, aprons and other airport infrastructure. Your objective is to build and manage your airport to perfection by making strategic decisions, designing the optimal airport layout and ultimately making sure that your passengers and airlines are satisfied. You will be held accountable when things go wrong and filthy rich when things go right. Hopefully you won’t run into any problems such as stressed out employee, equipment breakdowns or bad weather which can cause massive delays or even emergency landings. )īeing that I'm probably pretty biased, I'll refrain from offering my personal opinion - and I haven't personally played ACEO, though some on our team have, and we actually talked about it on our most recent live stream.You will have to cater to the passengers by keeping waiting time to a minimum, by having friendly and helpful staff around and by making passengers feel secure, keeping any potential incidents at bay a happy passenger is a spending passenger. Nonetheless, my point is simply that we definitely care a great deal about the game. Probably a beyond-healthy level of caring, even it truly began as the game I wanted to play as a kid, and has evolved into probably more than what I could have handled as a kid. I can assure you that the developers of SimAirport (very) sincerely care for the game, as well.
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